![]() There are some parts of the apartment block where the Xbox Series X seriously struggles, ruining the immersion a little. While performance in both versions of the game can be a little shaky at times, what surprised us even more is that even with ray tracing enabled, the PS5 version of Observer: System Redux still performs better than its Xbox Series X counterpart. On Xbox Series X? Just a dark panel with a few reflected lights. In the second, you’ll see your character’s full outline reflected in a pane of glass on PS5. On Xbox Series X, all you can make out is the reflection of a light. In the first example below, you’ll see a building reflecting in a puddle on the PS5 version. But no there are no ray traced reflections to be found. Wondering if the Xbox Series X simply has them turned on by default we went back to check. Out in the courtyard you can see the reflections of nearby buildings in the puddles, for example, and within the apartment block you’ll sometimes be able to admire your reflection in a mirror or pane of glass. Turn on ray tracing in the PS5 version of Observer: System Redux and you get noticeably enhanced reflections. But it does have something else: a ray tracing toggle. Imagine our surprise then, when we launched the PS5 version and found that it didn’t have the same 4K toggle. Turn it on and you’ll get sharper visuals at the expense of a smoother framerate. Aside from the fact that the PS5 has DualSense support, there are other notable differences which the Xbox Series X/S version can’t match.ĭelve into the video settings on the Xbox Series X version of Observer: System Redux and you’ll find that it has a 4K toggle. ![]() Unfortunately, though, we’ve found that the next-gen versions of the game haven’t been created equally. ![]() Bloober Team’s Observer was brilliant, and now it’s even better.Īvailable on next-gen consoles and PC, Observer: System Redux takes the original, gives it a visual makeover and adds in new content and gameplay tweaks. ![]()
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